Official Website: https://www.wizardrythegame.com/
Publisher: Sony Online Entertainment
Developer: Gamepot
Platform(s): Microsoft Windows
Release Date: 30 Jan 2013
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Hi bro. You need to link the image from an url on the net, not your PC.
Thanks Einzo. Was wondering why nothing showed up.
My thoughts after playing Wizardry Online a little:
- Quite hard to log in at the moment. 10-30mins wait at login screen. I suspect SOE drop the ball here. Launch has been terrible.
- Too much bloom effect for me. My eyes abit blur now.
- Combat can be quite repetitive.
- Permadeath is not bad. You have a character and a soul. Character can die permanently. When your character go to 0hp, become a corpse. If you fail to revive from corpse, you'll be turned to Ash. If you fail to revive from Ash, then you'll lose the character permanently.
- Soul cannot die. Soul will store some of your progress to make it easier for you to re-level a new character.
- Its not for everyone though. If you get attached to your character and see him deleted, can be quite sad.
Quote from: coldcompress on January 31, 2013, 08:29:26 PM
Thanks Einzo. Was wondering why nothing showed up.
My thoughts after playing Wizardry Online a little:
- Quite hard to log in at the moment. 10-30mins wait at login screen. I suspect SOE drop the ball here. Launch has been terrible.
- Too much bloom effect for me. My eyes abit blur now.
- Combat can be quite repetitive.
- Permadeath is not bad. You have a character and a soul. Character can die permanently. When your character go to 0hp, become a corpse. If you fail to revive from corpse, you'll be turned to Ash. If you fail to revive from Ash, then you'll lose the character permanently.
- Soul cannot die. Soul will store some of your progress to make it easier for you to re-level a new character.
- Its not for everyone though. If you get attached to your character and see him deleted, can be quite sad.
Bloom effect can be turned off? Hows the combat? Smooth?
-They have some graphic options, but I dunno how to turn off the bloom effect.
-Combat is action and cooldown juggling. Hold left-click to auto-attack. Can also block or dodge enemy attacks, which is important as most of them hit like a truck. Combat is smooth, pending network lag. A number of times I dodge out of the way, but because of lag I still kena hit.
-Difficulty is balanced around a 4man party and it doesn't scale if you're alone. If you try to solo, you'll spend a lot of time resting or killing even one mob. Can be tedious if going alone.
- also can cross-class like D&D, but I dunno the mechanics. Game desperately needs more base classes. But its f2p, so boh bian.
They fixed the long login screen issue. But their server lag is still pretty insane. In its current state, I cannot recommend it to anyone. It is entirely possible for your character to die in combat due to the lag. My advice to anyone interested to try this game, is to wait 1-2 weeks.
If anyone does play, my ingame soul name is yabuki, so feel free to add me.