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Messages - Einzo

#586
Games / Re: The Repopulation
January 29, 2013, 08:13:20 PM
Player Housing Update

The Repopulation will offer 3 housing options for players to choose from: instanced housing, persistent world housing, and player city housing. Instanced plots will be available for the OWON and FPR factions along with an option for players who are not aligned with either. The factions will not share instanced housing neighborhoods. Each instance will have small to large plots available for players to place homes. These instances will create small neighborhood communities within the instance.

More info: http://www.therepopulation.com/index.php?option=com_content&view=article&id=294&Itemid=484
#587
Guild Wars 2 / Re: Regarding Server Transfer
January 29, 2013, 03:19:34 AM
After all the issues and things going on tonight.. I am unable to sleep.. So I did some research on "mass exodus of Guilds" cases in other servers.

Henge of Denravi (HoD) was one of the top tier WvW server with some reputable Guilds and the Titan Alliance. They were doing well until the case of "mass exodus of Guilds" happened. Guilds left the server and caused panicked, stirred other Guilds off their course and influenced them to transfer server as well. The server went downhill but some Guilds refused to let the actions of other Guilds rock their boat and instead they stayed and fight on for their server. One good example will be Charter Vanguard. They have been sticking to their beliefs, to their bonds with the Guild mates in the Guild, went through the difficult times together as a Guild and still have fun together as a Guild. It is not easy to achieve such a feat but yet they have managed to do so. I also hope that we can achieve the same feat as a Guild or do even better.

There will always be ups and downs. Nothing will ever be smooth sailing forever. There is no guarantee that "mass exodus of Guilds" scenario won't happen again to the server we transfer to. So why not look on the bright side and think of solutions and ways to work together as a Guild and with other Guilds on the server to fight on for our server instead of getting influenced by others and let them rock our boat? Instead of getting influenced by others, why not take this opportunity to influence others by proving ourselves and get them to fight together with us? When we hit rock bottom, the only way we can go is up. It will not be easy, things are gonna get tough, but we can take it as a challenge for us.

There will be temptations, there will be panicks, there will be people trying to influence you to leave the server or leave the Guild, etc but let us stick together as a Guild and pull this through. I believe we can do it and we shall. Einsof will always be around.

These are my thoughts...
#588
Guild Wars 2 / Regarding Server Transfer
January 29, 2013, 12:55:26 AM
We have been debating among ourselves whether we should transfer server at the last minute due to other Guilds transferring off Crystal Desert at the last minute and so on. For now, we have decided to stay on Crystal Desert for 2 weeks and monitor the WvW situation, in hope that it will balance out. We may transfer server if the WvW situation does not improve.

Note: This is just a "preparation" for the worst case scenario. We are not confirmed on moving yet.

From my point of view, we have to take these into consideration if we want to transfer server.

1. Guild Mates: I don't want to leave anyone behind. Some may not want to transfer due to Gems cost or their friends are still in Crystal Desert. Also it is not cheap to do a server transfer.

2. Rebuild Guild from scratch: We will lose all our Guild upgrades. Are the Guild members able to live with no Guild buffs for a few months while we rebuild the Guild?

3. We can't predict the future and what if we transfer and the same situation happens again? We need to rebuild the Guild from scratch and spend Gems to transfer again?

4. Bonds: We have made some friends with people from other Guilds on Crystal Desert. Don't really feel like leaving them behind.

A server transfer is a major decision for the Guild and I'd like to know the input of the Guild members. Please participate in this poll and cast your vote as how the Guild progresses also depends on your votes. If you have any suggestions or better ideas, please feel free to share it with us. Thanks!
#589
Games / Re: Ragnarok Online 2
January 28, 2013, 06:26:37 PM
Hi Guys. Will send out the invites later today. Game requires the player to be online in order to get a Guild invite.
#590
Hey Ekin!!! Thanks for the heads up and info! :)
#591
Quote from: Mero on January 28, 2013, 02:26:27 PM
now we can have more accounts than gael.

LOL!! Wat sia.. how many codes did u grab? :P
#592
Games / Re: Path of Exile
January 28, 2013, 12:01:47 AM
Merveil Farming Guide

Merveil is the boss of Act 1 and can drop some pretty decent loot if you have enough %rarity items equipped. Make sure you have a good quantity of portal scrolls with you before you start.

Step 1: Pick a difficulty and a decent character that isn't going to have any trouble with Merveil on the diffculty you have selected.

Step 2: Hop on a waypoint and select Act 1: Cavern of Wrath. This will be the longest part of your runs, but fortunately you only have to do it once. Head through the Cavern of Wrath killing things along your merry way until you find the doorway to Cavern of Anger. STOP! Do not go through the door just yet. Open a portal next to door, but do not go through your portal you just opened. Just leave it there. Now enter the Cavern of Anger.

Step 3: Here you want to move quickly. You only have 8 minutes before your portal closes, and we DO plan on using it. Search quickly for Merveil's room and do not bother with every monster. Dispatch the Unique and Super-Unique monsters that spawn in this area, but remember to keep your feet moving! Merveil's spirit will periodically appear and whisper things like "..This way.." or "..Come..." Seeing her means you are on the right track and should travel in that direction.

Step 4: This one is easy. Kill Merveil and collect your loot.

Step 5: Exit via the forest and access the waypoint you find outside. Take the WP to town in Act 1 and stash/sell your goodies. Run down to your personal beach-front property and take your portal back into the Cavern of Wrath. If you did everything correctly in Step 2, you should be looking at the entrance to the Cavern of Anger. Drop another portal then ctrl+click the doorway and select "NEW". This respawns everything in the Cavern of Anger, including Merveil!

Once you have clicked "NEW", you can repeat steps 3 through 5 as needed!



source: POE forums
#593
Games / Re: Path of Exile
January 28, 2013, 12:01:09 AM
Hi Guys. Feel free to add me up. IGN: Einzo
#594
Games / Re: Path of Exile
January 28, 2013, 12:00:50 AM
Quote from: phyllisgal on January 26, 2013, 12:00:54 AM
Hello currently playing a ranger in singaporean server

IGN: phyllisgal

Gonna add you now.
#595
Games / Re: Path of Exile
January 28, 2013, 12:00:37 AM
Quote from: lonerzboy on January 24, 2013, 02:41:32 PM
Are we playing on the Singapore server?

Yes.
#596
Age Of Wushu / Re: [2013.01.27] Promotion
January 27, 2013, 11:48:13 PM
Quote from: Konoka on January 27, 2013, 11:37:01 PM
Hi guys! It's the first time we've actually gone through the list of guild members and promoted according to specified numbers. Since it's the first time, we'll consider everyone in this list above Spare to be promoted! :P

Promoted to Primary
.Aitakatta.
Arya.Stark
BloodGhost
Borque
carbine
Chantears
chongjiahuii
DeathSouless
Duke
DuKUYIJian
EclipseX
Ekin
Fenrir
First
Gai
Guo-Jing
HeJie
Herukos
HongLi
Jaywhy
jianling
JianWei
JunKai
Kes
Kimochi
KopiGao
Larethian
Leonardo
LilCabbage
Linghu
Loserpunch
Lucatos
LuffySky
LuXiaoFeng
MaertaiRuoxi
MinMin
Mongjii
MuLann
Niclohsg
OuYangFong
Phileos
Qisahn
RenYinYin
RyoRin
shain
ShiFeiXuan
Shione
Silfan
skies
SoMeOnEnUIL
srmtguy
Star
Supernatural
Syaz
TaoPaiPai
Tearz
Verghez
WangChuYi
wenking
WhiteMan27
WuMing
WuMing.
Wuti
Xin.Xin
XuanWu
Yipipi
yuxiang856
Zeng
Zenith
Zhangwuji
Zi-Yun

Promoted to Mid-Level
Alver
MaXiaoLing
Ucanius
LuoChunYu
Yukina
Takumi
DoILookFat
Mero
Ichitaka
Zeitou

Promoted to Advanced
Azer
Pork
MoShen


I'm afraid that it's taking me quite a while to make 2k+ Steamed Bread, so it might be a while before you get your promotion reward. But no worries, if your name is listed here, you will get it sooner or later kishishi~~ (in the meantime, wheat donations would be greatly appreciated lols~~)

The next promotion will be this coming Sunday February 3. After that, promotions will be done every other week. Thank you very much to everyone who worked hard before this week! ^^ For your reference, click here for the promotion requirements and also directions for how to increase your contribution points =)

Hiii Konoooooooooo!!! Appreciate your effort. Keep up the good work yo! Haven't seen you in RC for 2 days! x'(
#597
Games / Re: Warframe
January 27, 2013, 11:01:46 PM
Everyone up to this point have been invited. See you guys in game. :)
#598
FFXIV: A Realm Reborn / Re: FFXIV: A Realm Reborn
January 25, 2013, 06:45:15 PM
Phase one beta test will begin in February. tl;dr version: http://forum.square-enix.com/ffxiv/threads/59783
#599
Games / Re: StarCraft 2: Heart of the Swarm
January 25, 2013, 06:43:54 PM
Quote from: Hugable on January 25, 2013, 12:08:07 PM
Bossman Are you going to bring in CE set

If yes i want 1

Thanks

Will let u know if I can get a good price for it.
#600
ArcheAge / Re: ArcheAge Game Info
January 25, 2013, 02:09:14 AM
Trion Worlds has signed a deal with South Korea’s XL Games to bring the big-budget fantasy role-playing game ArcheAge to Western markets. It will publish the game on its Red Door online commerce platform in North America and Europe. The deal represents a major bet on the massively multiplayer online gaming business, which is competing fiercely for the attention of consumers alongside rivals such as social, mobile, and console games.

The title has spent six years in development, and its creator is Jake Song, who made the smash hit online game Lineage. It has been in closed beta tests for two years and has launched in beta testing in Korea. For Trion, the deal is a big coup, said Lars Buttler, the chief executive of Redwood City, Calif.-based Trion, in an interview with GamesBeat. He described ArcheAge as having an “incredible amount of polish.” Trion aims to launch the game later this year in North America, Europe, Turkey, Australia, and New Zealand.
Trion is the publisher of Rift, another fantasy MMO that also took about six years to make. Buttler said that the game generated more than $100 million in revenue for Trion in its first nine months, and the title will soon be coming out in China, one of the biggest MMO markets. Trion also developed an online games publishing platform dubbed Red Door, which it can use to publish games developed by other companies. One of the premier games coming up is Crytek’s Warface, a modern combat shooter that is expected to be published this year.

ArcheAge might seem similar to Rift, but Buttler says the two are different. ArcheAge is divided into two continents. The western one (Nuia) is designed to appeal to Western gamers, while the eastern one (Harihara) is targeted at Asian gamers, who prefer different art styles.

“We’re thrilled to be working with Trion Worlds, a company who is setting a new standard for gaming by embracing original, high-quality [games] on a dynamic connected platform,” said Song, the CEO and founder of XL Games. “We are impressed with Trion’s track record as they have consistently delivered against an unwavering vision; we are confident partnering with Trion will help bring ArcheAge the success it deserves.”

Buttler described Song as a “perfectionist in the best way.”

The addition of ArcheAge will give Trion a busy spring, with Rift China, ArcheAge, and Defiance (an MMO that is debuting in conjunction with the launch of a SyFy channel show on television starting in April) all moving into large-scale beta tests that precede official launches.

“We could have half a dozen launches this year,” said Buttler. “We are on an amazing inflection point now. We think MMOs will be the winning platform.”

Buttler also said that company will publish its MMOs on “any connected device.” His company is operating “games as a service,” where you launch a game and continually update it.

In ArcheAge, players choose a continent and then launch a virtual life in the online world. They can design their own characters and engage in all sorts of activities such as farming, flying, trading, building ships, creating underwater gardens, fighting naval battles, and more.

“It’s all you expect from a triple-A game,” he said. “In this category, you have to see World of Warcraft as competition.”

Tencent will introduce ArcheAge in China while GameOn will publish it in Japan. GigaMedia will publish it in Taiwan, Hong Kong, and Macao. That’s as close to a global launch as any MMO has ever had. Trion will translate the title and make changes to suit Western audiences.

Buttler described Red Door as a true web-based platform consisting of the back-end infrastructure and monetization tools for a huge online game. It has a development platform aimed at speeding up publication and a server architecture designed for dynamic events, where changes happen to the game world on the fly.
Meanwhile, Buttler said that the company has delayed the launch of its End of Nations real-time strategy MMO. The title was made by external developer Petroglyph Games in Las Vegas. But Petroglyph’s contract expired, and Trion decided to bring the game in-house to finish it, said Buttler. That resulted in layoffs at Petroglyph at the end of 2012, and Trion absorbed a number of its developers. That team is now making the game “more accessible,” said Buttler. That means the team is making it easier for players to get started more gently.
“It will take longer, but it was the right decision to bring it in-house and polish it more,” he said.

But the delay isn’t a problem since Trion will be more than busy publishing other titles in the first part of the year, said Buttler.

While Rift was tied to the PC, future titles will run across platforms. Defiance, for instance, will be published simultaneously on the Xbox 360, PlayStation 3, and the PC. Over time, Buttler said the company will embrace smartphone and tablet platforms in a bigger way. Right now, Rift has companion apps, but those don’t let you play the same game while on the run.

Trion has a big war chest to publish huge games. The company raised $85 million in early 2012. Trion has more than 500 employees.

“We created a wish list from day one with the start of Red Door,” said Buttler. “We got Warface from Europe, and from Asia, we got ArcheAge.”



source: venturebeat