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Topics - hejie

#1
Age Of Wushu / Loot
January 24, 2013, 04:11:03 PM
Long wall of text continues........

I think some people were concerned that they might not get what they want in instances and were looking into the possibility of having a point system to distribute the loot that drops. My experience is that AoW and say, WoW are different, in that they don't lock you out, so you can basically do many runs, and hence with sufficient runs, you'd get what you want.

In the malaysia cubi server, no one ever fights over recipes, or buys them for obscene amounts of money, because everyone understands its just a matter of time. If you're really keen, you'd simply talk to the person who won it and buy from him. This is a philosophical thing, which perhaps is not the same thing here. We'd have to come to some consensus eventually, but just saying, I'd not be keen to support a complex system that just makes the whole thing too serious.

That being said, I understand that recipes are always touchy at the start as there are always carrots to chop. So my suggestion is recipes could be priced at a fixed amount each, and that people who attend, are rolling for their mains get first dibs to buy it outright. The money can then go to the guild.

Alternatively, the other loot system,  is more complex and takes much more organisation and is based on the premise that the guild is tightly knit, and that there is a well-oiled system of churning gear out efficiently with people specialising in farming specific mats for enhancements (eg, im a master hunter that skins x 2), that can gear up serious members of the guild. So in a sense there will be real "guild crafters" who are committed to churn out the gear for the guild.

Flying skills, on the other hand, should definitely be free for all, with the understanding that if you already won one, (eg. Ucanius hehe...) then you shouldn't roll for it if they drop. Limited Jianghu skills, like heartless blade and stuff should always be FFA. Trust me, I've come out of many 24 man raids empty handed.

2 cents
HeJie

#2
Guides and Walkthrough / Green Castle Hard Preparation
January 24, 2013, 04:01:33 PM
Hi Everyone

I was spurred by the discussion on when and how we should start on our many deaths for GC Hard so thought I'd kickstart the whole process here. Like u all know, I play on the malaysia server on cubi, but usually i just turn up and kill stuff, so the intricacies of planning / managing a raid group may not be there (and I hope the usual group leaders for GC normal, eg. Duke can help out here)

If you haven't already, check out the strategy guide for GC Hard: http://forum.mmosite.com/thread/2/263/20120709/Forbidden_Ground_Fort_Qing_Yun_Guide_Updated_Hard_Mode-4ffae03e1b9127413-1.html (courtesy of ccbren  ;D)

Without further ado, lets get to the requirements.

Class Make-up
2 Tanks (Wudang)
2 Emei (with level 5 Buddha)
2 Tangmen (for added bonus with smoke)
The rest I'm pretty easy, but good if we can have a Scholar to recover health / add dmg

Level requirement
1NG36 or 2NG20

Profession requirement
2 Chess Players with defence and health recovery strategy respectively [I can be one, but only level 4 by this sat. Need 1 more]
1 Musician [Can try having one but may not be worth at our lvl. If you musician pls go ahead to suggest what to play, then we can discuss]

Gear requirement
I/m not sure if we should stipulate this, but I think it would be fair for the rest of team that you should be reasonably geared, with perhaps at least 2/3 pieces of full enhanced silver at least for the tank, and at least a copper weapon (if u use it) for the rest.

Other equipment
We would need all the help we can get, so
Health and energy pots: at least 2 of each for each fight - Both these can be made by herbalists, which I believe we have a couple in the guild. If you're signing up and a herbalist, pls volunteer yourself to provide some for a token some. Btw I'm herbalist also, can supply a couple of them to the tanks. Basically, out of internal energy is not an acceptable line.
- Food [Good to have]
- Poison [Good to have]

My plan is for us to do the first run as soon as we hit 2NG20 but as I know you guys may already be raring to go this sat, so let's just see what we can come up with.

Pls express your interest to attend and give your feedback. Everything (well almost) is open to discussion.

A word on loot: too long to write here and don't want to dilute the topic, so check out the other thread.