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Messages - Ponda

#1
ArcheAge / Re: Archeage Launch
September 11, 2014, 06:57:49 AM
Yup that's why I had said its a collective effort from everyone in the guild if the guild wants to grow fast.
So decision lies on the leadership on what will be direction going forward to whether grow collectively which everyone working together or we just grow ourselves individually.  ;)
#2
ArcheAge / Re: Archeage Launch
September 10, 2014, 10:29:48 PM
Oh different faction cant be in the same guild? which faction to go requires a decision then.

As for crafting, indeed I have read prior to my posting that only 2 can achieve the max level. However what I am suggesting is at the start we need to get the essential infrastructures (like farm house) for members  so it will be good we craft one type of speciality goods collectively for trade runs which I believe is the most efficient way to obtain Gilda Stars.

Once those farms are up in good safe locations for mass production , we can work out on specialisation among members. I doubt it will need master level to do them right? Oh unless we don't have anyone in the guild that is going to be a patron. Then I guess my suggestions are invalid  :)
#3
ArcheAge / Re: Archeage Launch
September 10, 2014, 07:34:43 PM
Being a new member and new to the game playing only open beta for 4 days, I would like to provide some suggestions for consideration that I think we will enjoy the game better as a guild by getting gold and Gilda Star more efficiently

1. Due to the cap on labour points and the rate which it regenerates, I think at the beginning, it is important members are specialise in probably 1 or 2 types  of crafting skills. Also it might be good that everyone produce the same type of trade good for trade run for efficiency so we can obtain our Gilda Star at a faster rate.

2. Besides the server, probably it might be good everyone create characters in the same continent as well. I assume it will be challenging to do things together at the early levels if everyone is located far apart. Also I understand there are language skills to be learned so in the same continent I think we will overcome this barrier if language does create a problem as well. Trade run can be organise much faster too.

Just my 2 cents.
#4
ArcheAge / Re: Archeage Launch
September 05, 2014, 11:16:50 PM
Hi

I will be playing archeage and looking for a SG guild and your website appear after a search using google.

So you guys usually play around what time? this will be my key consideration if you guys actually will be starting a guild in game

Thanks